When they do, a mysterious voice called the Catalyst tells them they have the option of how to deal with the Reapers: destroy them outright, control them by becoming a literal deus ex machina, or synthesize mechanical and organic lifeforms so that everyone will be a single race.Įach of these endings has a different colored light associated with it: Respectively, they’re the Red ending, the Blue ending, and the Green ending. I’m going to assume everyone who’s even passingly familiar with Mass Effect has some idea of how the infamous ending goes, but here’s a quick primer: Commander Shepard tries to activate the Crucible, the Prothean-designed superweapon that’ll wipe out the Reapers. So what happened to make the ending of Mass Effect 3 such a disappointment? And what could have salvaged it? Spoiling the Ending of Mass Effect 3 But the problem with the ending ironically starts long before the end of the game, and by the time we got those three red-blue-green lights, it was all just a wrap-up. So there’s no “fixing” the ending of Mass Effect 3. But I suspect both groups will find themselves baffled by the same thing that caused an uproar among fans of the original trilogy: the ending of Mass Effect 3.īioWare had confirmed it would not change the ending of ME3 for Legendary Edition - no more than it did when it released the Extended Cut DLC. I’m not sure what there are more of: new players experiencing the trilogy for the first time or returning veterans eager to save the galaxy all over again. Mass Effect Legendary Edition is finally out, after months of teasing.